The HUD (Heads-up Display for short) is a concept that has been in use for a long time by all species. But only since a few years the technology is mature enough for a real-time-HUD in daily use.
The simple basic version can be found in every helmet and on every windscreen of a vehicle. Some glasses also have HUD functions. It is a virtual interface that summarizes and visually displays all data collected by the sensors of a connected system. These can be speeds, temperatures, locations or the like – there are no limits to the imagination.
Military variants are linked to soldiers’ armor and weapons and calculate shot vectors, calculate target prioritization, or provide better precision. If the HUD is connected to a server via a multitool, objects in the carrier’s environment can be analyzed in real-time and compared with databases. This way you have an almost endless amount of information from the entire ComNet, ZigNet or other databases permanently available.
The latest version, which is integrated in ocular upgrades for example, communicates with the wearer via brain waves and is capable of recognizing his intentions and reacting accordingly. Thus, the focus of the display is always on what the wearer sees as a priority. This form of control can also be extended to other systems connected to the HUD, such as connected jetpacks, modern armament functions or secondary weapons.